Ok well I've been pretty quiet for a while, that's mostly because I've been participating in my 'Character design with Stephen Silver' course on Schoolism.com. I'll be making some updates pertaining more closely to that soon, but I wanted to stick up some quick character work I did today.
The character is Greave Brigandine. He's a creature made from magical energies to be a knight. Originally he was a full on lion man but i've been playing around with making him a human with a kinda liony feel.
I was trying to apply the myriad of thing I've been taught so far on the course, mostly I am trying to vary my character shapes a lot more as getting bogged into similar designs is one of my weaknesses. Obviously it's not all going to come at once but I think some of the stuff here is pretty decent.
Doodlings and designs from an aspiring concept artist.
Showing posts with label Sketch. Show all posts
Showing posts with label Sketch. Show all posts
Tuesday, 13 November 2012
Monday, 6 August 2012
Vermillion - a couple of new sketches
So this is actually a scan cos my Inkling went full out wacko on me and I think I need to do some investigation in what not to do when using it.
Again just some quick ideas on paper, nothing too fancy.
Saturday, 4 August 2012
Vehicle doodles - Sleigh Mark IX
So something a little different today. This is a first doodled concept of the 'Sleigh Mark IX' from the comic me and my friend are writing Clause 22.
It's pretty quickly done and was mostly just me trying to get it on paper. It's an idea I've had lodged in my mind for ages and I'm struggling to think of any other designs, so I intend to go back to scratch with the Sleigh design but wanted to get this one down before I did.
Obviously it's somewhat inspired by the Pod Racers from Star Wars but a big influence for the way I see it moving is the chain of 'flaptters' at the end of the studio Ghibli movie Laputa. And yes that's a jaguar e-type for the centre piece.
Saturday, 28 July 2012
LoL character concept - Niat
So some early doodles and sketches for a new character called Niat. Again he's designed to fit into the League of Legends world. The general concept is that of a traveller.
Friday, 27 July 2012
Character sneak peek - Vermillion
So this is essentially a glance at an initial concept of a new character that I intend to start working on soon. This is just an early idea so she might end up looking completely different, but we'll see once I start playing around with the design a bit more.
Sterling - The Thaumetal Artisan - Hiatus
So here's some more stuff for Sterling and the last for a while. These were all done by sketching over a hastily done template sketch as a quick way to get some side-by-side comparisons.
The inkling gave me a bit of jip wit these two, but I'm still learning how to use it and where on the page to stick the sensor and such.
I accidentally drew the arm before I turned the inkling on with the one on the right.. whoops.
I'm fairly pleased with these two, but i'll return to Sterling after a bit of a break since:
This guy came along. That's Jayce the 100th Champion to be released in League of Legends.
While I'm not sure he's the best pick for the monumental 100th release I love him, he's fun to play and he looks excellent.
Main problem being he's stolen pretty much all of the design cues and visual style I was running with for Sterling. The whole Aviator look especially, but he also used the one huge armoured arm thing too!
So I need to go back to the think-tank with Sterling and I want to give myself a bit of time for that, so I'm gonna work on some other characters for a while first.
Sterling - The Thaumetal Artisan
More sketches for Sterling, these are pretty unstructured and just trying to get some ideas down really.
Wednesday, 25 July 2012
Sterling - The Thaumetal Artisan
So this is the first of a set of a recent things I've been idly working on.
I've been designing potential champion ideas for the game League of Legends. Mostly because it gives me a template and starting point to work from.
This is Sterling. The idea was he was a man from an island in the sky, a curious person who fell from the sky.
To start with I only really had the fact that he somehow survived a fall from the sky to go on, and while I had a few ideas of where I wanted to go I was kinda trying some things like Parachutes and wings.
My friend is working on game mechanics for this guy and once we started to get them a bit more figured out I started to get a bit more of an idea of where I wanted to go with this guy.
Saturday, 21 July 2012
The Ally - early development
These are about a half a year or more old now, but seemed like a good place to start.
These are development pieces for the design of an 'Ally' character (definition from Joseph Campbell's monomyth theory) for a fantasy rpg type game.
Labels:
Ally,
Character,
Development,
Eld Nylund,
Fantasy,
male,
non-human,
Silhouettes,
Sketch
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