Showing posts with label Niat Lornhart. Show all posts
Showing posts with label Niat Lornhart. Show all posts

Friday, 3 August 2012

Niat - Ability doodles



So I've been doing a bit of work on figuring out what one of his abilities would look like, the other abilities are fairly basic, but I thought this one was complicated enough to warrant some further explanation.

And again mostly thanks to my friend James Niat's finished (mostly) abilities:

Passive - Courage: Niat's HP regeneration is increased by 10% for 4 seconds when he is in combat, refreshing each time Niat or a nearby ally takes damage. Courage is increased by an additional 4% for each ally in 500 range.

Q - Vitality: Niat rushes forwards in a line for a spirit-charged punch, dealing 30 / 50 / 70 / 90 / 110 (+0.6 per bonus attack damage) physical damage to any target hit, and stunning them for 0.5 seconds. This ability can be cast again within this time to create a burst of soul energy which deals 30 / 50 / 70 / 90 / 110 (+0.5 per ability power) magic damage and knocks the target back a short distance.

W - Fervour: Niat puts his trust in an allied champion for 4 seconds, granting them 10 / 14 / 18 / 22 / 26 AD and Life Steal equivalent to Niat's Courage. If used again before Fervour expires, Niat can jump to the allied champion from up to 1000 range. The Life Steal bonus is halved if Niat casts Fervour on himself.

E - Spirit: Niat tosses a ball of Soul Energy, dealing damage to anything it passes through. If triggered again, or if Spirit collides with terrain, the ball with explode, dealing 85 / 135 / 185 / 235 / 285 (+0.55 per ability power) magic damage. If the explosion occurs when an enemy champion is facing away from the blast, they will be knocked away from it.

R - Last Straw: Niat lets out a burst of soul energy, knocking up all enemy champions and dealing 150/250/350 (+0.7 per ability power) magic damage. Similarly, all allied champions caught in the blast - including Niat himself -  will gain Fervour.


Wednesday, 1 August 2012

Niat Lornhart - The Guiding Soul




So I think I'm getting the feel for the character down on the page now. Mostly it's about fretting over the details and with a hypothetical design like this I'm fairly happy to leave it at this stage for the most part. There are a few more things I would like to do with him though, figuring out what his abilities look like, and the way he'd move for example, as well as some colour tests.

Also courtesy of my friend James Williamson (Volcano Style) here is his final lore:

The Noxian Invasion of Ionia still has repercussions to this very day. Varus stalks the Fields of Justice, praying to find himself against a representative of those who stole everything for him. Jericho Swain still finds himself having to silence naysayers (permanently, some say) about his all too convenient absence from the final conflict which won intervention from the League of Legends in Ionia's favour. Yet, not all stories told are unfortunate tales of loss and despair. Sometimes there are tales of hope to lift people's spirits. A tale a young man returning home with a gem for his loved one, only to find the forces of desolation approaching; of that same young man, standing defiantly at the gates, still clutching that very gem - and of the man vanishing in the chaos, only for the same gift he entrusted his soul into, to find itself on his lover's doorstep the next morning.

Niat Lornheart was a prominent candidate for Summoner before his disappearance, but stories continued to be told of him. Presumed dead, yet no body ever found. His love continued her search, refusing to believe that he could be gone. After all, he had delivered her birthday present, as he had promised her - that very gem seeming to entrust her with the promise that one day, he would return. The more she looked, the more stories she would hear - of a young man clutching a lantern, appearing when things seemed their most grim. To guide those lost within the Howling Marsh to safety. To emerge from the sandstorms of the Shurima Desert and quench the thirsts of those parched. Each time, vanishing as quickly as he arrived. The stories told of Niat Lornheart, the boy who could sense a troubled spirit and appear to offer a glimpse of hope and sanctuary.

They were not stories.

The appearance of a cheerful young former Summoner appearing at the Institute of War may have been a source of great relief and joy to one Ionian girl - but others suspect it is an omen of a great calamity yet to come, that one Guiding Soul cannot overcome alone.

"A body can be trained. A mind can be sharpened. Yet the spirit remains unfathomable."

- Old Ionian Proverb.



Niat Lornhart - The Guiding Soul




So a few more advanced concepts for Niat. None of these are supposed to be finals, just trying to get down elements and ideas that could picked and chosen from if the question of a final design ever comes up. I was trying out the idea of doing turnarounds without having the flat front, back and side poses.


Saturday, 28 July 2012

LoL character concept - Niat







So some early doodles and sketches for a new character called Niat. Again he's designed to fit into the League of Legends world. The general concept is that of a traveller.