Saturday 28 July 2012

LoL character concept - Niat







So some early doodles and sketches for a new character called Niat. Again he's designed to fit into the League of Legends world. The general concept is that of a traveller.

Sidney Thibault's Z-brush Eld.


So this magnificent thing is Sidney Thibault's ( sidartz3d@gmail.com ) Z-brush model of Eld Nylund, the Ally.
As I'm sure you can tell he changed some stuff (man the boots are so cool I'm totally stealing them for something) and took some artistic license with the design, mostly because my turnarounds weren't perfect, but also because he wanted to present a more realistic depiction of the character than I had.
Having him model this was a fantastic learning curve for me, both communication wise and in figuring how to present my work for modelers.
He is a seriously great modeler and I worked with him on the Lego Inception project, he is a most excellent team mate too!

Friday 27 July 2012

Character sneak peek - Vermillion

So this is essentially a glance at an initial concept of a new character that I intend to start working on soon. This is just an early idea so she might end up looking completely different, but we'll see once I start playing around with the design a bit more.


Risto - Yordle jewel thief


Just a few sketches I did for another League of Legends character idea. He's a yordle (a race of small cat/rodent/gnome-like creatures from the game) who uses drills. This one's heavily influenced by the game mechanics we've come up with. 
Main problem is we haven't got a lore for him yet so these preliminary sketches are all i've done since as a character he's very up in the air.

Sterling - The Thaumetal Artisan - Hiatus

So here's some more stuff for Sterling and the last for a while. These were all done by sketching over a hastily done template sketch as a quick way to get some side-by-side comparisons.


The inkling gave me a bit of jip wit these two, but I'm still learning how to use it and where on the page to stick the sensor and such.


I accidentally drew the arm before I turned the inkling on with the one on the right.. whoops.


I'm fairly pleased with these two, but i'll return to Sterling after a bit of a break since:


This guy came along. That's Jayce the 100th Champion to be released in League of Legends. 
While I'm not sure he's the best pick for the monumental 100th release I love him, he's fun to play and he looks excellent.
Main problem being he's stolen pretty much all of the design cues and visual style I was running with for Sterling. The whole Aviator look especially, but he also used the one huge armoured arm thing too!
So I need to go back to the think-tank with Sterling and I want to give myself a bit of time for that, so I'm gonna work on some other characters for a while first.

Sterling - The Thaumetal Artisan


More sketches for Sterling, these are pretty unstructured and just trying to get some ideas down really.

Thursday 26 July 2012

Lego Inception



So while not strictly in line with my other work this is something I worked on and I am rather proud of it! It was one of the modules for my University course and I had a lot of fun working on it.

The others that worked on it are:
Jack Bosworth: www.jbos3d.co.uk
Pedrom Dadgostar
Samuel Serridge: www.samserridge.com
Simon Stirrup: www.simonstirrup.com
Sidney Thibault: sidartz3d@gmail.com

All of these guys are excellent, both at what they do and as teammates. I suggest checking them all out.

Wednesday 25 July 2012

Sterling - The Thaumetal Artisan

So this is the first of a set of a recent things I've been idly working on.
I've been designing potential champion ideas for the game League of Legends. Mostly because it gives me a template and starting point to work from.

This is Sterling. The idea was he was a man from an island in the sky, a curious person who fell from the sky.



To start with I only really had the fact that he somehow survived a fall from the sky to go on, and while I had a few ideas of where I wanted to go I was kinda trying some things like Parachutes and wings.


My friend is working on game mechanics for this guy and once we started to get them a bit more figured out I started to get a bit more of an idea of where I wanted to go with this guy.

10th post! And a Graduation present.

So I'm not gonna show any work in this post I'm gonna talk about this:


It's a Wacom Inkling, and it's pretty awesome.

Basically it's a sensor that clips onto the page and a pressure sensitive pen, both of which combine together to read your strokes on a page and turn your sketches into vector files. I'll be using it for a lot of the things I end up posting up on the blog.
It's not perfect so please excuse any wonky sketches, it probably means I was drawing a little too far from the sensor.

Luminoth Sentinel Armour


Another thing for the Metroid project. this is an armour to be worn by the Luminoth race.

Metroid Resonance - Samus

So this is some more stuff from the Metroid project. This is my attempt to try and design a new suit for Samus.



Since it was based on european folklore I thought having a sort of medieval knight feel to the suit would be a cool idea. I played around with having her in a full silver outfit but it kinda ended up looking a little too much like a federation trooper for my liking.
I ended up sticking with the core orange and red colouring as it was a fast-track way to make it look like Samus, and layering the 'armour' on actually accentuated the idea of a knight's battle-garb.


This was kinda my final reference sheet, but I'd like to stress that it's not done with modelers in mind, it was for me to draw from, so the proportions are not great and some of it doesn't work so well in 3D.


Tuesday 24 July 2012

Greater Diyr - Advanced concepts






Advancements on the Sci-fi troll design. As you can see from the mini Samus it was intended for a hypothetical Metroid game. The name 'Diyr' is from a creature of European folklore similar to a troll.



Monday 23 July 2012

Greater Diyr - Early concepts





A little more recent here. Some early development for an alien creature based on folkloric Trolls.



Sunday 22 July 2012

The Ally - Eld Nylund



Final results for the Ally character named Eld Nylund.
More pleased with the turnaround sheet than the painting. As I said in the other post I have since improved my techniques for turnarounds.

Design sheets - The Soulmate + The Trickster



The final culmination of the design work for the Soulmate and Trickster. 
These were made to be modeled from and I have since figured out ways to improve this.

Saturday 21 July 2012

The Trickster - early development




For the same project, early designs for a 'Trickster' character for a Fantasy RPG game.

The Soulmate - early development



Again, quite old now, but some development pieces for the 'Soulmate' character. This would be the leading female for a fantasy rpg style game.

The Ally - early development




These are about a half a year or more old now, but seemed like a good place to start.
These are development pieces for the design of an 'Ally' character (definition from Joseph Campbell's monomyth theory) for a fantasy rpg type game.